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World of Chaos Introduction
What is World of Chaos?



Introduction:

Welcome to World of Chaos

What kind of Sim/RPG is this?

Cathy: This is a collaborative writing role playing game.  It is similar to a PBeM (Play By eMail) RPG in that there is a GM and other writers/players who work together taking turns writing posts to create a story that is guided in the plot development by the GM.  This particular RPG uses a forum instead of email.

It is very loosely based in the Rifts RPG with elements of Cyberpunk and other Science-Fiction, Fantasy and Horror genres all blended into one game world.  The premise is very versatile. Stories and characters can be dark and violent or funny and light-hearted. We have power-armored soldiers, psychic vampires, trolls, sorcerers, werewolves, cyborgs, mutants, aliens and, of course, humans.  You can travel through time, to other dimensions or to other worlds. Magic exists alongside highly-advanced technology. Aliens co-exist with Vampires and Wizards. The world is Earth, but hundreds of years into the future.

See the FAQ for more information...


In the Beginning...


No-one knows when the Coming of the Rifts occurred. At least no-one on this planet, anyway. An intellectual few have an idea, but that's based on conjecture and shaky research. There is overwhelming evidence that the planet was in a Golden Age of advanced science. Poverty was all but abolished, cancers were cured, and off-world colonisation was beginning to flourish.

But as to how this all changed, is open to debate.

What is generally accepted is that a staggering amount of death was the catalyst. One of these nations on this small, insignificant world decided to declare total war on the other with their nuclear arsenal. Allies retaliated, and the die was cast. By a terrible chance, a planetary alignment was also in session, which weakened the bridge between Space-Time. As the death tolls rose to the billions, the energies released were magnified by the on-going celestial formation.

Before the surviving population could blink, the dimensions imploded, and nothing was the same any more.

Demons, so-called Gods, aliens, dimensional invaders and a vast swathe of others which defy classification, swarmed through the Rifts that were created by Ley Lines converging with others. Like moths to an inferno.

In the intervening years, the world changed as Mankind adapted to their new world in vastly different ways. The government that was once the United States declared a pitiless war against those who tried to take their world from them. Unfortunately, this included those who had been changed by the very energies that were a fact of life in this new status quo. Wars were fought amongst mighty empires, ideologies clashes just as forcefully as armies.

It was an insane world, driven mad by their own planet. But despite this, everyone knew their place: from the persecuted to the emperors.

But then it changed again.

The 'Chromatic Kings' are an ancient conglomerate of trans-dimensional warlords - powerful enough to have a Non-Aggression Treaty with the 'Dimensional Lords' themselves. In addition to immense multidimensional hordes, they have access to limited dimensional technology that allows them to enter and exit a finite number of related dimensional membranes. In their long long history, they have sent their forces to these planes, subjugating trillions of worlds. It is testimony to how insignificant Earth was that they never bothered to invade before now.

Each 'Chromatic King' is based in a region around the multiverse that connected to several 'adjacent' dimensions. A few of the dimensional regions overlap with the regions of other 'Chromatic Kings', creating a contest to control disputed dimensions. Because the Chromatic Kings can only enter a limited number of dimensions, and then only at specific 'contact points', their assaults on one another are confined by various 'bottlenecks.'

When Earth experienced its dimensional fracture, it opened random portals throughout the multiverse, including the regions of the various Chromatic Kings. When the Chromatic Kings sent their military to investigate these new portals, they discovered something extraordinary. There were 'nodes' on Earth that, if captured, would allow the Chromatic Kings to use their technology to enter ANY dimension at ANY location. The tactical and strategic value of these nodes is immense. And this was enough to effectively shatter their once tentative civilisation for a mad rush for Power Absolute.

The Chromatic Kings immediately sent their individual forces to capture the nodes and take control of Earth, and by virtue of that: the multiverse. However, each King is now directly competing with every other King. In addition, the natives of Earth and a large number of other visitors' similar intent went to war with one another and/or the forces of the Chromatic Kings. The planet has become rife with conflict - more so than ever - and no Node is safe from an attacking force. While the Chromatic Kings have enough technology and firepower to reduce the Earth to a dead husk, they have forced themselves to use great restraint: not least out of fear for destroying the very dimensional nodes they covet.

Instead, they are now playing the Long Game. Manipulating individuals behind the scenes, and engineering the downfall of their own brethren.

The Chromatic Kings are a patient, almost immortal, race.

They have plenty of time.
__________________
"Any sufficiently advanced magic is indistinguishable from big fat showing-off."

- Homunculette's Law.


 
TIMELINE: Circa ~150 P.A.

2107 - Rifts Open. Society collapses. Extra-dimensional madness etc. The xenophobic Coalition is born.

2157 -
Chromatic Kings become aware of Rifts Earth and begin to send troops to capture the planet.

2158 -
As millions of CK soldiers tread the Earth and bear down on one another, the CK's sign a treaty. Direct warfare is forbidden on Earth. They must use non CK forces to capture and secure the nodes. Macro-Atomics are erased from the military inventories of the planet.

2159 -
The subtle machinations of the CK's begin. The various CK controlled factions begin to form.

2179 -
The major CK controlled factions become prominent powers, and set to war against one another. The United Resistance is born, making alliances with anyone who wants to see the rifts closed.

2237 -
The United Resistance grows sufficiently to form its first regular army.

2257 - The United Resistance scores its first major victory by closing the Crimson Node. Current Day.
 

This is an R-rated sim.   

You must be 18 or older to participate.  There is R-rated SLV and this is not an appropriate game for children.


World of Chaos Application

Please read through this site and visit the forum before filling out the application.


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